About

Texture Splitter AI is a neural network. Neural networks are alghorithms, that are extremely good at pattern recognition. they aree widely used for recognising objects in images or videos, but has also in the recent years made its way into other fields. Texture Splitter AI is using this technology to be able to generate textures from a single input image. It's able to do this because it has looked on thousands of images of normal maps, height maps, diffuse maps and so on. From what it has seen in the past it's able to generate a prediction of textures from any kind of input image.

Roadmap

  • 5 AI's for generating textures
  • Make it accept any image size
  • fix memory issues on large images
  • UV support
  • seamless AI stitching of image patches
  • remove secondary window and implement completely into Blenders UI
  • fix Linux installation
  • remove need for stitching
  • Automatic tiling option, maybe train a smaller AI to fix tiling
  • improve performance by moving all of computations to c++ instead of python